Single course

Introduction to Game Sound Design

Enrol
Credits
5 credits
Enrolment period
18.11.2024 - 08.12.2024
Duration
27.01.2025 - 19.05.2025
Study modes
Part-time studies
Field of study
ICT
Price
100.00 €

Content

The course is separated to distinct topics related to audio design work. You will learn the relationship between visual imagery and audio, sound design vocabulary, general sound design conventions, audio copyrights and business aspects. You will also learn how to communicate with sound designers and other creatives in the game industry.

Objectives

The object of the course:
In the Introduction to the game sound design course, you will learn the basic terminology and theoretical framework of music and sound design in games. You will also become acquainted with sound design conventions and methods. After completing this course, you will have learned the basics of the theoretical framework of game sound design.

You do not need to know how to create music or sounds on this course. This course is directed for people looking to learn what is in the world of sound design, and how to communicate with sound designers in co-creative environment.

Course competences:
Cross-disciplinary competence in games: You can apply skills and knowledge in at the sound design field of game production.
Game production competence: You can produce value for a game project while working in a specific specialist role.
Business competence: You understand the meaning of contracts, offers, licenses and copyrights in their own work.

The learning objectives of the course:
After completing the course, you will know the basic theoretical framework of sound design in games. You are familiar with the basic conventions and terminology of audio production. You have general understanding of what kind of audio and musical elements there are and how they affect the game experience. You also have general knowledge of copyright related to audio, and the business aspects of the audio design field.

Implementation methods

The course will be executed fully online, with all assignments and learning materials delivered via Moodle. The student can work on the course at their own pace but is recommended that the student paces their learning by studying one topic per week. To advance in the course, the student must demonstrate their understanding of the topics via mini quizzes and other assignments. At the end of the course the student will demonstrate their learning by a summary of their learning and completing an exam. The use of ChatGPT and other similar tools is prohibited on the course.

The course will be implemented by pre-recorded lectures and online learning assignments. During the course the student will learn the basic terminology and the general mindset of music and sound design in games in theory; the student will learn what is the role of sound design and the sound designer in games. This course is useful for both aspiring sound designers and other game development professionals who are looking to understand what the audio department does, and how to communicate with them.

Additional information

More information: [email protected]

The course code is HG00CF62-3001. Use the code to view the course schedule at https://lukkarit.peppi.jamk.fi. NOTE! Online courses may not have a schedule. The schedules will be published at latest by 7th of November 2024.

If you are an unemployed jobseeker or an asylum seeker, the studies are free of charge. Studies are also free for people who have fled Ukraine and are in Finland with temporary protection -status. In these cases, you are to make online payment and use the secure email to submit the certificate without delay. After that you will be refunded. Instructions: www.jamk.fi/openstudies/free-of-charge