Single course

Game Testing

Enrol
Credits
5 credits
Enrolment period
18.11.2024 - 08.12.2024
Duration
13.01.2025 - 19.05.2025
Study modes
Part-time studies
Field of study
ICT
Price
100.00 €

Content

In this course you will learn about the basic principles of game testing and how to manage it. In addition, we learn different game testing techniques and how to apply them in game productions. We go through the quality aspects in games and how they affect the production.

Objectives

The purpose of this course:
Have you ever played a shooter that crashes on intense play session? Have you found glitches that are just annoying (and sometimes quite funny!), or have you ever played a game that was clearly unfinished? It quite likely that the testers have not done their job well enough, or that the studio has had some pressure to publish a game with too little testing.
It is important for every game developer to have the basic understanding of game testing, and game testing can often serve as a way to enter into the business of game development!

Course competences:
Game production competence
Software engineering competence

The learning objectives of the course:
After completing this course you will be able to design and implement game production specific testing and quality assurance overall. You can divide the game into different levels and you can design the testing to meet these levels. You can utilize different types of testing techniques to design test cases. You can utilize your possible customers for testing purposes and use proper tools to collect data about the level of quality.

Implementation methods

The course will be delivered as weekly contact lectures, in-class learning assignments and individual assignments. During the course students will learn the principles of game quality assurance and game testing both in theory and in practice. Weekly learning assignments will require students to play various games and analyze various aspects of the game play, testing and development based on that week’s topic.

The course culminates in the game testing project, where students will plan, execute and report game testing activities of their choice based on the theoretical framework provided by the course.

Additional information

More information: [email protected]
The course code is HTGP0380-3004. Use the code to view the course schedule at https://lukkarit.peppi.jamk.fi. NOTE! Online courses may not have a schedule. The schedules will be published at latest by 7th of November 2024.
If you are an unemployed jobseeker or an asylum seeker, the studies are free of charge. Studies are also free for people who have fled Ukraine and are in Finland with temporary protection -status. In these cases, you are to make online payment and use the secure email to submit the certificate without delay. After that you will be refunded. Instructions: www.jamk.fi/openstudies/free-of-charge