Promoting health digitally with music The coronavirus pandemic has significantly limited musicians' and other performing artists' possibilities to...
PATH 2.0. – A Map of Continuous Learning: Directions to Sustainable Bio and Circular Economy The aim of the project was to improve the continues...
Get employed by gaming project was funded by European Social Fund and implemented by Jamk (2021-2023). The starting point for the project was the fact...
The aim of the project is to promote the independent agency of students who need special support and rehabilitation and care services in their...
Main objective of the project The main objective of the project was to create a comprehensive information package on work-related rehabilitation and...
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