The corona pandemic revolutionized the economy of the creative industries in the spring of 2020. The project identifies, compares and tests solutions...
Digitalization has strongly shaped the marketing work and skill requirements. A workforce equipped with relevant digital marketing skills is exactly...
The gaming industry is globally the fastest growing business area of ??the creative industries. In this project, the game industry's growth potential...
The goal of the Flexible Pathways to Employment (JoPo) project was to support the municipal experiment of employment by developing ways to solve the...
Student-run interdisciplinary allied health digital practice centre (SIAHDPC) is an Erasmus + Capacity Building in Higher Education project, led by...
The pressure on the European health care system is increasing considerably: more elderly people and patients with chronic diseases in need of...
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